Amazing Race Victor Edition Season 3

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Contents

Statistics

The Amazing Race Victor Edition Season 3
Started: 11-9-07
Finished: 11-3-08
Countries Visited: 12
Continents Visited: 5
Number of Legs: 13 (15 including 2 TBCs)
Winning team: Elizabeth and Sarah

Notable Contestants

  • Elizaneth: Runner up of TARVKL 2
  • Jake: Runner up of TARVKL 2
  • Redwings8831: Champion of TARVKL 2
  • Zach: Champion of TARVKL 2

Notable Events

Pre-Race

  • Victor, the host, announced that there will be a series of twists in this season of the race.
  • Unlike last season, it is a single player basis game in this season.
  • Players need to choose from a list of real racers and they will have their own pros and cons in the race.

In-Race

  • In Leg 1, most of the teams were stuck in the map finding Roadblock.
  • In Leg 1, Jake and Dustin won the pre-race team introduction contest and the episode title bonus, giving him a 40-minute credit in total, therefore overtaking redwings and Rob.
  • In Leg 2, most of the teams could not figure out the encrypted message in binary form.
  • In Leg 2, teams were gathered together again in the opening hours twist.
  • In Leg 2, alliance formed between Elizabeth and Sarah, Jejo and Charla, Raymond and Karlyn.
  • In Leg 3, teams challenge each other in debating in the Challenge Roadblock.
  • In Leg 4, beepboop and Jeremy yielded Reality_Fan and Godwin in the first Yield in the race.
  • In Leg 4, teams need to ask for hints from other teams to figure out where their next destination is. The Alliance took an advantage in this task.
  • In Leg 4, Splatt and Mary ran out of money and they spent 1 minute to beg for each dollar.
  • In Leg 4, beepboop and Jeremy used their yield but still come in last and were eliminated.
  • In Leg 5, Elizabeth and Sarah arrived at the Roadblock Setting point first and set up the Roadblock.
  • In Leg 5, verysmiley and Danielle became the villain of the race.
  • In Leg 6, Jejo and Charla decided to transfer money from Jake and Dustin to Redwings8831 and Rob.
  • In Leg 6, Splatt and Mary decided to quit. However, they were last in the leg anyway and were eliminated.
  • In Leg 7, verysmiley and Danielle found a Speed Bump which brings him 30 minutes ahead of the first team arriving in next leg in his car.
  • In Leg 8, teams have to sign up for charter flights prepared for them since flights are limited.
  • In Leg 8, a Task Pass was hidden and Elizabeth and Sarah found it. They then could skip the Roadblock/Reverse to next Route Info which gave them an advantage of more than an hour.
  • In Leg 9, Redwings8831 and Rob, Zach and James didn't drive themselves to Capilano Suspension Bridge and therefore each incur a 30-minute penalty.
  • In Leg 9, Jake and Dustin found a Speed Bump in a car.
  • In Leg 9, teams were told the leg was not over and they need to continue racing.
  • In second half of Leg 9, teams were bunched up since the HSBC Celebration of Light starts at 10:00PM.
  • In second half of Leg 9, teams need to pull departure tickets to decide their departure time in the next morning. Departure times have an interval of 5 minutes.
  • In Leg 10, Zach and Jeremy who failed to sign up for a charter flight were eliminated in a mid-leg elimination point.
  • In Leg 10, Jejo and Charla U-Turned Redwings8831 and Rob who were later eliminated.
  • In Leg 11, all teams took a private flight instead of a charter flight which was mentioned in the clue, they all incur a time penalty.
  • In Leg 12, teams spent the leg in Hylands Park where the 21st World Scout Jamboree was held.
  • In Leg 13, the Finish Line is same as the Starting Line.

Leaderboard

b135568483.png

Leg Titles

  • Leg 1: Shhhh, Dustin! They're trying to tell us our clue! - Jake
  • Leg 2: Splatt, are you sure Mary will be able to ride the water bicycle with one foot? - Zach
  • Leg 3: Oh now I know what it is, It's a wolverine! - Redwings (quoted by Zach)
  • Leg 4: Are you sure you're letting Charla slash the rope? - Victor (quoted by Jejo)
  • Leg 5: Was it that noticable? - Jake
  • Leg 6: Um, we're a team. Your money is my money... - Raymond
  • Leg 7: We have to encoorporate that into our gameplan somehow. - Jake
  • Leg 8: His mind takes him to places many of us have never been. - Jake
  • Leg 9: Same reason why we won't be joining their alliance. - Jake
  • Leg 9 (Second half): Let's go, Miss I-Was-A-Loudmouth, or should I say, Wish-I-Was-A-Loudmouth. - Raymond
  • Leg 10: I'm the personality of a thousand, I'm the looks of a thousand... - Raymond
  • Leg 11: I managed to get a manicure in a nearby mall and come back. - Raymond
  • Leg 12: Yes, I have my own stunt doubles. - Jake
  • Leg 13: It was fun traveling with you, I guess this is goodbye. - Jake

Elimination Station

  • No one visit the Elimination Station at the end of Leg 1 located at the Peak of Hong Kong.
  • Flirty and Kandice was the first team sent to the villa.
  • beepboop and Jeremy arrived at the villa next.
  • Reality_Fan and Godwin were sent to the villa.
  • Splatt and Mary went to the villa after Leg 6.
  • verysmiley and Danielle were next to arrive after Leg 8.
  • zach and Jeremy, Redwings8831 and Rob stayed with the crew and watch how the remaining teams done instead of going to the villa.
  • Jejo and Charla gave a phone call to the villa instead of visiting there.

Prizes

  • Leg 1: 50% discount coupon on next leg's Amazing Shop
  • Leg 2: Lucky Charm which can avoid all unlucky situations in the coming leg.
  • Leg 3: Time Bonus which gives the team 30% discount in next leg's Roadblock
  • Leg 4: Bring Forward Power which can bring a team to 10 minutes behind the team using it in next pit stop.
  • Leg 5: Money Transfer Power which allows the team to transfer the money given to one team to another.
  • Leg 6: Flight Reserve Power which allows the team to choose any flight in the coming leg. If the flight is full, the team can still put their name in slot 1 of it and pushing the teams on the list 1 slot down. (It can push a team on official list to waiting list)
  • Leg 7: Detour Leak which enables the team to know the timings of the Detour in next leg.
  • Leg 8: Force Power which allows the team to force another team to do a specific Detour in the coming leg.
  • Leg 9: Two-way Yield Power which allows the team to yield 2 teams, even in front of them in the upcoming yield.
  • Leg 9 (Second half): Private Flight Power which allows the team to sign up in any of the regular flights (not including private flight) and then cancel out all the spots below theirs and therefore teams sign up after them cannot take the same flight as them.
  • Leg 10: Private Flight Discount allows the team to take the private flight at half price in the coming leg.
  • Leg 11: 10-minute Head Arrival which gives the team a 10-minute bonus in next pit stop.
  • Leg 12: Extra $10 in the coming leg.
  • Leg 13: USD 1,000,000

Race locations

Leg 1 (Hong Kong, China)

  • Hong Kong, China 20px-Flag_of_Hong_Kong.png (Hong Kong Coliseum) (Starting Line)
  • Hong Kong (Hong Kong Central Library) 15px-TAR-roadblock-icon.png
  • Hong Kong (Lei Yue Mun Seafood Bazaar)
  • Hong Kong (Wong Tai Sin Temple - Bird Market) 15px-TAR-detour-icon.png
  • Hong Kong (Kowloon Walled City Park) b97407830.jpg

In this Roadblock, the chosen team member need to search among thousand of maps laid on the 5th floor of Hong Kong Central Library to find 1 of the 10 maps with a race flag on it marking next locations they need to go. Once they have found it, they need to tell the librarian they findings, if they are correct, the librarian will hand them their next clue. In the Detour, the choices are Personal Past or Public Past. In Personal Past, teams need to make their way to Wong Tai Sin Temple on a rickshaw. Once there, they need to find a monk and ask him to give each team member a fortune telling, one past, one future. In Public Past, teams need to make their way to Bird Market on foot. Once there, they must search for a parrot which tells the location of their next destination.

Leg 2 (Hong Kong, China → Chumphon, Thailand)

  • 20px-Gfi-set01-airport.png Hong Kong, China 20px-Flag_of_Hong_Kong.png (Chek Lap Kok International Airport) to Chumphon, Thailand (Chumphon Airport) 20px-Flag_of_Thailand.png
  • Chumphon (Chumphon Cabana Resort)
  • Chumphon (Thung Wua Laen Beach - Islands of Koh Ngam Yai) 15px-TAR-detour-icon.png
  • Chumphon (Phra Yai Temple) w83571568.jpg
  • Chumphon (Samet Island) 15px-TAR-roadblock-icon.png
  • Chumphon (Royal Chumphon) b97407830.jpg

In the Detour, teams have to choose bwtween Dig For It and Dive For It. In Dig For It, teams have to make their way back to Thung Wua Laen Beach. Once there, they will find a large area of sand which is bounded. They will need to big the area for a piece of Thai souvenir. Once done, they can exchange the souvenir for their clue. In Dive For It, teams must take a speedboat to the Islands of Koh Ngam Yai. Once there, they have to dive into the sea and search for their next clue. In the Roadblock, chosen team members need to involve in a project about developing an island. Once the architect thinks their proposal is good, he will give them their clue.

Leg 3 (Chumphon, Thailand → Kuching, Malaysia)

  • 20px-Gfi-set01-airport.png Chumphon, Thailand 20px-Flag_of_Thailand.png (Chumphon Airport) to Kuching, Malaysia (Kuching International Airport) 20px-Flag_of_Malaysia.png
  • Kuching (Cat Statue)
  • Kuching (Fort Margherita) 15px-TAR-roadblock-icon.png
  • Kuching (Annah Rais Longhouse) 15px-TAR-detour-icon.png
  • Kuching (Heroes' Memorial) w83571568.jpg
  • Kuching (Sarawak Museum) b97407830.jpg

In the Roadblock, the chosen tam members need to make their way to Fort Margherita. Once there, they need to join a debating forum on the topic 'Historical Protection VS Development'. Once the judge thinks that they fulfill his requirement on debating, he will hand them their next clue. This is a Challenge Roadblock, the one with better result can move on to next clue while the losing one will need to wait 20 minutes before he/she can continue racing. In the Detour, teams need to choose between Build and Ride or Aim and Capture. In Build and Ride, teams need to build a bumbbo raft with specified bamboos. Once made, they need to ride the bamboo raft to the center of a lake and retrieve their next clue. In Aim and Capture, teams need to capture 3 birds using a traditional blowgun. Once done, theyu will be given their next clue.

Leg 4 (Kuching, Malaysia → Cebu, Philippines)

  • 20px-Gfi-set01-airport.png Kuching, Malaysia 20px-Flag_of_Malaysia.png (Kuching International Airport) to Cebu, Philippines (Mactan-Cebu International Airport) 20px-Flag_of_Philippines.png
  • Cebu (Lapu-Lapu Shrine)
  • Cebu (Colon Street) 10px-TheAmazingRace-yield.png
  • Cebu (Magellan's Cross) 15px-TAR-roadblock-icon.png
  • Cebu (Cebu City Youth and Sports Complex) w83571568.jpg
  • Cebu (Kawasan Falls) 15px-TAR-detour-icon.png
  • Cebu (Cebu Provincial Capitol Social Hall) b97407830.jpg

In the first Yield in the race, beepboop and Jeremy yielded Reality_Fan and Godwin. In the Roadblock, each team was given some hints to their next destination. They need to gather hints from other teams to get an idea where they need to head to next. In the Detour, teams need to choose between Slash It or Splash It. In Slash It, one team member need to climb to the top of the Fall. Using the traditional Filipino weapon provided, he/she must slash the rope which ties their clue and let the clue flows into the stream of water and down the Fall where another team member will catch it. In Splash It, teams need to use only bare hands to splash water to the tube on the bank of the Fall. At the bottom of the tube hides their next clue. Once enough water is splashed into the tube, the clue will float to the top of the tube. Once it is floating on top of the tube, they can retrieve it.

Leg 5 (Cebu, Philippines → Jakarta, Indonesia)

  • 20px-Gfi-set01-airport.png Cebu, Philippines 20px-Flag_of_Philippines.png (Mactan-Cebu International Airport) to Jakarta, Indonesia (Soekarno-Hatta International Airport) 20px-Flag_of_Indonesia.png
  • Jakarta (Museum Gajah)
  • Jakarta (Sunda Kelapa)
  • Jakarta (Sunda Kelapa - Museum Wayang) 15px-TAR-detour-icon.png
  • Jakarta (Taman Impian Jaya Ancol - Gambir Railway Station) w83570658.jpg 15px-TAR-roadblock-icon.png
  • Jakarta (Cikini Train Station) w83571568.jpg
  • Jakarta (Adam Malik Museum)
  • Jakarta (Mario's Place Restaurant, Menteng Plaza) 15px-TAR-roadblock-icon.png
  • Jakarta (Museum Arsip) b97407830.jpg

In the Detour, the choices are Wheel it up and Move it up. In Wheel it up, teams need to wheel up the anchors of over 100 ships here for one which contains their next clue. This task is not physically demanding, but luck is greatly needed to search for the 10 with their next clue among the 100 ships. In Move it up, teams must walk to Museum Wayang which is 10 minutes of walking away from the port. Once there, teams need to perform a puppet dance in front of locals. Once they are pleased, the instructor will hand them their next clue. In the Roadblock, the chosen racers need to search the entire park for a golf course. They then need beat the game, they will then be rewarded with their next clue. In the Reverse, teams need to make their way to the 'Dead Heart of Jakarta'. Once there, they must use a compass provided, then head to north of the place where an important transportation facility sits and they will find their next clue there. At the Mario's Place Restaurant, in Menteng Plaza, a Roadblock Setting point is found. Teams can pass this point by getting their next clue from the clue box directly. Or they can perform the task mentioned in the Roadblock Setting Task. Once a team has done the Roadblock Setting task, the remaining teams which arrive after them will need to do an extra Roadblock. However, it will not be counted in the Roadblock tally but failing to complete it will also result in a 4-hour penalty. For the teams arriving after the team who set the Roadblock, they need to go into the restaurant and have a large plate of traditional Indonesian dish before they can get their next clue.

Leg 6 (Jakarta, Indonesia → Melbourne, Australia → Gold Coast, Australia)

  • 20px-Gfi-set01-airport.png Jakarta, Indonesia 20px-Flag_of_Indonesia.png (Soekarno-Hatta International Airport) to Melbourne, Australia (Melbourne Airport) 20px-Flag_of_Australia.png
  • Melbourne (Rialto Tower)
  • Gold Coast (Lamington National Park) b116415467.png
  • Gold Coast (Dreamworld) 15px-TAR-roadblock-icon.png
  • Gold Coast (Le Mans Kart Racing)
  • Gold Coast (David Fleay Wildlife Park - Gold Coast Airport) 15px-TAR-detour-icon.png w83571568.jpg
  • Gold Coast (Carlton Brewhouse) w83571568.jpg
  • Gold Coast (Surfers Paradise) b97407830.jpg

In the Merge Point in Lamington National Park, Liz and Sarah, Ray and Karlyn, Jejo and Charla and Redwings8831 and Rob merged as a team while Splatt and Mary, verysmiley and Danielle, Jake and Dustin and Zach and James form another team. In ther Rodblock, teams were still merged together. The newly merged teams must make their way to Dreamworld. Once there, they need to search for a ball with their name on it. Using their methods, they then have to carry the ball to the emtrance of the theme park. Once 4 team members have carried their balls to the entrance, the guard will hand them their next clue. In this Roadblock, if any team member failed to complete the Roadblock, the whole team will be pulled down and the player who failed to complete it will face 4-hour penalty at the pit stop. Teams were no longer merged at Le Mans Kart Racing. In the Detour, the choices are Search in the Dark or Search in the Sky. In Search in the Dark, teams must ride on a charter bus to David Fleay Wildlife Park. Once there, they must head to the Nocturnal House. Among lots of nocturnal animals like bats, they then have to search for their next clue. In Search in the Sky, teams need to make their way to Gold Coast Airport. Once there, they have to take a marked helicopter. Once in the sky, the instructor will throw their clue out of the helicopter. Teams will need to perform a skydive and grab the clue in the sky.

Leg 7 (Gold Coast, Australia → Paramaribo, Suriname)

  • 20px-Gfi-set01-airport.png Gold Coast, Australia 20px-Flag_of_Australia.png (Gold Coast Airport) to Paramaribo, Suriname (Zorg en Hoop Airport) 20px-Flag_of_Suriname.png
  • Paramaribo (Fort Zeelandia - Numismatic Museum of the Centrale Bank van Suriname) 15px-TAR-roadblock-icon.png 15px-TAR-fastforward-icon.png
  • Paramaribo (Laetitia Vriesdelaan)
  • Paramaribo (New Amsterdam Fort) 15px-TAR-detour-icon.png
  • Paramaribo (Readytex) @ w83571568.jpg
  • Paramaribo (Susannah du Plessis House) b97407830.jpg

In the Roadblock, teams need to make their way to Fort Zeelandia. Once at the bottom of it, they have to climb up to the top of it. Next, find the courtyard and search for their next clue at the center of it. In the Fast Forward, teams need to make their way to Numismatic Museum of the Centrale Bank van Suriname. Once there, they have to talk to an officer there. They will then solve a puzzle given by the officer on the knowledge of currencies they are exhibiting. Once done, they will be rewarded with their next clue. In the Detour, teams have to choose betweeen Shave it or Pull it. In Shave it, teams need to find a shaved ice stall. Then, shave 10 cups of shaved ice and sell them all at $1 each. Once done, they can keep the money theyu have earned and collect their next clue. In Pull it, teams need to search the Fort for an old ambulance. Then put a stretcher on it and one of the team members need to lie on it. The remaining team member will pull the ambulance to a shed nearby where they will collect their next clue.

@ A Speed Bump is hid in a car which they need to drive from New Amsterdam Fort to Readytex.

Leg 8 (Paramaribo, Suriname → Caracas, Venezuela)

  • 20px-Gfi-set01-airport.png Paramaribo, Suriname 20px-Flag_of_Suriname.png (Zorg en Hoop Airport) to Caracas, Venezuela (Simón Bolívar International Airport) 20px-Flag_of_Venezuela.png
  • Caracas (El Hatillo)
  • Caracas (Caracas Cathedral) @
  • Caracas (Holy Chapel - Galería de Arte Nacional & Museo de Bellas Artes) w83570658.jpg 15px-TAR-roadblock-icon.png
  • Caracas (Museo Fundación John Boulton)
  • Caracas (Sacred Museum of Caracas) 15px-TAR-detour-icon.png w83571568.jpg
  • Caracas (National Pantheon) b97407830.jpg

In the roadblock, teams have to make their way to Holy Chapel. Once there, they must search the entire chapel for a painting same as the given photo in their clue. When found, they need to take a photo of it and bring it to the preist in exchange for their next clue. In the Reverse, teams need to make their way to Galería de Arte Nacional & Museo de Bellas Artes. Once there, they must search for a Victorian sculpture and craft a duplicate of it. Once the artist is satisfied, they need to bring it to the shop in the museum and sell it at $10. They will then able to keep the money and collect their next clue. In the Detour, teams have to choose between Angel and Demon. In Angel, teams need to make their way to Gallery of Art. Then, search for a painting that hints them their next destination. Once they think they found it, they must tell the guard their finding. If they are correct, they will be given their next clue. In Demon, teams have to make their way to a jail in the Museum. Then go into one of the chambers and collect their next clue and dig a hole to outside of the Museum. Once escaped, they may read their next clue. If they failed to break the jail after collecting their clue, they will incur a 30-minute penalty.

@ A Task Pass was hidden in Caracas Cathedral. It was found by Elizabeth and Sarah.

Leg 9 (Caracas, Venezuela → Vancouver, Canada)

  • 20px-Gfi-set01-airport.png Caracas, Venezuela 20px-Flag_of_Venezuela.png (Simón Bolívar International Airport) to Vancouver, Canada (Vancouver International Airport) 20px-Flag_of_Canada.png
  • Vancouver (Dr Sun Yat Sen Classical Chinese Gardens) 20px-TheAmazingRace-Intersection.png
  • Vancouver (Fraser Lands - Vancouver University) 15px-TAR-roadblock-icon.png 15px-TAR-fastforward-icon.png
  • Vancouver (Capilano Suspension Bridge) @ 15px-TAR-detour-icon.png
  • Vancouver (Siwash Rock in Stanley Park) 10px-TheAmazingRace-yield.png
  • Vancouver (Vancouver Aquarium) (Leg mid point ; teams were told to keep racing)
  • Vancouver (HSBC Celebration of Light along English Bay)
  • Vancouver (IMAX Theatre) 10px-TheAmazingRace-yield.png
  • Vancouver (Granville Island) # 15px-TAR-roadblock-icon.png 15px-TAR-detour-icon.png w83571568.jpg
  • Vancouver (Vancouver City Hall) b97407830.jpg

In the roadblock, he newly intersected teams have to make their way to Fraser Lands. Once there, they need to load 5 chickens onto one of the marked bicycles. Then, cycle 2km to along the marked path and unload the chickens. They must then guide the chickens into the fenced area by any methods without touching the chickens. If they lost any chickens, they will incur a 10-minute penalty for each lost chicken. In the Fast Forward, the newly intersected teams have to make their way to Vancouver University. Once there, they must search among 100 spys for 2 of them who have hints for their next clue. Teams need to say 'Life is blue.' If he/she is the spys they need to find, they will give them a reply of 'Fast Forward is hard' and a paper with codes on it. Once they found both spys, they then need to decipher the codes which will tell them where is their next destination. When done, they have to tell it to the Professor there and claim their Fast Forward. In the Detour, teams have to choose between High in ths Sky and Long in the Past. In High in the Sky, teams need to cross the 137m long and 70m high bridge. Then, search for their next clue in the tree houses. In Long in the Past, teams need to proceed to the Totem Park. Once there, they must reassemble a totem and carry it to the souvenir store in exchange for their next clue. In the Roadblock in the second half of the leg, chosen team members need to cook a Canadian meal and serve it to a Canadian family of 4. In the Detour in the second half of the leg, teams have to choose between Do it yourself or Search it yourself. In Do it yourself, teams need to search for a magician. Then, they must learn how to do a trick. Once they think they know it, they need to perform it in front of 10 locals. If more than 7 of them are pleased, they will be rewarded with their next clue. In Search it yourself, teams need to use a map provided and search on the entire island for 1 of the 10 destinations out of 50 for a Vicdelocity gnome. Once they found it, they need to carry them to Pier 32. They then need to load the gnome on a boat and paddle to a nearby island. When they have reached the island with the gnome, they will be rewarded with their next clue.

@ Jake and Dustin found a Speed Bump in the car they took to Capilano Suspension Bridge.

# A Task Pass is hidden on Granville Island.

Leg 10 (Vancouver, Canada → Dubrovnik, Croatia)

  • 20px-Gfi-set01-airport.png Vancouver, Canada 20px-Flag_of_ACanada.png (Vancouver International Airport) to Dubrovnik, Croatia (Dubrovnik Airport) 20px-Flag_of_Croatia.png
  • Dubrovnik (Fort Bokar) w83570658.jpg 15px-TAR-roadblock-icon.png
  • Dubrovnik (Peljesac Peninsula)
  • Dubrovnik (Korcula Island) b97407830.jpg
  • Dubrovnik (Jug Waterpolo Club - Dubrovnik Bridge) 15px-TAR-detour-icon.png 15px-Aranho_U-turn_icon.png
  • Dubrovnik (Orlando statue) w83571568.jpg
  • Dubrovnik (Onofrio's Fountain) b97407830.jpg

In this Roadblock, one team member need to aim a rope launcher at Fort Lovrijenac. Then, he/she must shoot the rope towards it. Once he/she think he/she have made it, he/she have to tie one end of the rope on the fort he/she are on right now and climb on the rope to Fort Lovrijenac. When he/she reached Fort Lovrijenac, he/she will receive his/her next clue. In this Reverse, teams have to help to rebuild the fort by fitting stones with Amazing Race logo on them to the fort wall. Once they have correctly fit 3 stones onto the wall, they will be directed to a place nearby to retrieve their next clue. In this Detour, teams have to choose between Throw it or Throw yourself. In Throw it, they need to travel to Jug Waterpolo Club. Then they need to dive down 5 meters into water and untie a ball. They must score a point against a professional goalkeeper. After they have scored 3 points, they will be rewarded with their next clue. In Throw yourself, teams need to make their way to Dubrovnik bridge and perform a bungee jump. Once they have done it, they will be rewarded with their next clue.

Leg 11 (Dubrovnik, Croatia → Florence, Italy)

  • 20px-Gfi-set01-airport.png Dubrovnik, Croatia 20px-Flag_of_Croatia.png (Dubrovnik Airport) to Florence, Italy (Peretola Airport) 20px-Flag_of_Italy.png
  • Florence (Russian Orthodox Church)
  • Florence (Palazzo Dell'Arte Dei Guidici e Notai - Cappelle Medicee) 15px-TAR-detour-icon.png
  • Florence (Museo di Storia della Scienza) w83571568.jpg
  • Florence (Alle Murate) 15px-TAR-roadblock-icon.png
  • Florence (Basilica di Santa Maria del Fiore) b97407830.jpg

In the Detour, the choices are Archeologist or Architect. In Archeologist, teams need to make their way to Palazzo Dell'Arte Dei Guidici e Notai. Once there, they must dig a long-buried item from the ground and brush it throughly. They will receive their next clue when they are done. In Architect, teams need to make their way to Cappelle Medicee. Once there, they must find their way deep inside into the chapel. When they reached the heart of the chapel, they need to draw an outline of the route they have just took on a map of the church. If they are correct, the priest will hand them their next clue. In the Roadblock, racer must learn how to make a traditional spaghetti. Then he/she need to make his/her own one and sell it for $10. Once done, he/she will receive his/her next clue.

Leg 12 (Florence, Italy → Chelmsford, England)

  • 20px-Gfi-set01-airport.png Florence, Italy 20px-Flag_of_Italy.png (Peretola Airport) to London, England (London Heathrow Airport) 20px-Flag_of_England.png
  • Chelmsford (Shire Hall Chelmsford)
  • Chelmsford (main entrance, Hylands Park)
  • Chelmsford (Trash area, Hylands Park) 15px-TAR-roadblock-icon.png
  • Chelmsford (TerraVille, Hylands Park - AquaVille, Hylands Park) 15px-TAR-detour-icon.png
  • Chelmsford (Scout Shop, Hylands Park) w83571568.jpg @
  • Chelmsford (Warehouse, Hylands Park) 15px-TAR-roadblock-icon.png
  • Chelmsford (Arena, Hylands Park) b97407830.jpg

@ Teams need to buy a wristband of 1 of the 16 subcamps.

In the Roadblock, the team member must use the painting materials in the trash can to design a team avatar. Once the judges are pleased, he/she will receive his/her next clue. In the Detour, teams have to choose between Sweet Dance and Dance Sweet. In Sweet Dance, teams need to make their way to TerraVille. Then theyu must perform a traditional shoe dance of ‘Tiesto Style’. If more than 20 scouts give them a salute of appreciation, they will be rewarded with their next clue. In Dance Sweet, teams must make their way to AquaVille. Once there, they must make 1 pot of 'bouncy sweets'. When they have done and checked by the instructors, they will be rewarded with their next clue. In the second Roadblock, racers need to make their way to the subcamp they have chosen and collect a cargo. Then they must carry it only with bare hands on footto warehouse and unload it to retrieve their next clue.

Leg 13 (Chelmsford, England → Hong Kong, China)

  • 20px-Gfi-set01-airport.png Chelmsford, England 20px-Flag_of_England.png (London Heathrow Airport) to Hong Kong, China (Chek Lap Kok International Airport) 20px-Flag_of_Hong_Kong.png
  • Tung Chung (Tung Chung Skyrail Terminal) 15px-TAR-detour-icon.png
  • Ngong Ping (Ngong Ping Market)
  • Tai Koo (Cityplaza II)
  • Tai Koo (Jumbo Grade) 15px-TAR-roadblock-icon.png
  • Sha Tin (Sha Tin Racecourse) (Leg mid point ; teams were told to keep racing)
  • Sha Tin (Lek Yuen Estate) t94039968.jpg
  • Sha Tin (Shing Mum River - Amah Rock, Lion Rock Country Park)
  • Tai Po (Tai Po Waterfront Park - Cyberport)
  • Tai Po (Tai Po Waterfront Park) t94418194.jpg
  • Central (Legislative Council Building) b128215502.png
  • Central (Statue Square) 15px-TAR-roadblock-icon.png
  • Central (Victoria Prison) @
  • Observatory Hill (Hong Kong Observatory)
  • Tin Sum Valley (PLK Dr.Jimmy Wong Chi Ho (Tin Sum Valley) Primary School) 15px-TAR-detour-icon.png #
  • Tsim Sha Tsui (Hong Kong Coliseum) 40px-TAR-pitstop-icon.png (Finish Line)

@ Teams need to find a princess in one of the cells in the prison. The princess will lead them to a chest chamber where teams will need to find a chest which fits their key and collect their clue inside.

# Before teams can choose their Detour option, they need to guess the names of the choices with some given hints.

In the first Detour, teams have to choose between Adertise and Adventure. In Advertise, teams need to make their way to the Promotion Department of the Skyrail Company. Then, they have to design a slogon to promote the Ngong Ping 360 to foreign tourists. Once the director is pleased of their slogon, they will be rewarded with their next clue. In Adventure, teams have to take a ride on the Ngong Ping 360 and jump down to a marked platform on their way. They then need to scan through the forest for a tea pot painted red and yellow and collect it and bring it to Ngong Ping Tea House in exchange for their next clue. In the first Roadblock, racers need to buy the 'Sun' newspaper and read through it for a clue. In the Final Roadblock, teams need to play a board game called 'Challenge 100'. In the Final Detour, teams have to choose between "Shall we Talk?" and "Shall we Dance?". In "Shall we Talk?", teams need to tell their adventure to the students at the primary school. Afer they have told 6 patches of students 1 at a time, they will be rewarded with their next clue by the Principal. In "Shall we Dance?", teams need to perform a traditional dance. Once they have 6 votes of appreciation out of the 10 teachers, they will be rewarded with their next clue.

At Legislative Council Building places the only Gold Mine Point in the entire race course. Teams can work at their will for money.


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